Describe the bug
The problem is with the following points
When two players meet
One is inside the apartment and the other is outside and rings the bell
And he didn't reply
The person outside goes to steal a grocery store, for example, and when the police arrive
He asks a friend to accept the ringing of the bell
The player disappears from the place where he is, for example the grocery store
He enters the apartment
Sometimes the log cannot review this
The bell should be killed after, for example, one minute(
To Reproduce
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Expected behavior
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Screenshots
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Questions (please complete the following information):
When you last updated: [last week]
Are you using custom resource? which ones? [qb-target]
Have you renamed qb- to something custom? [e.g. no]
Additional context
Add any other context about the problem here.
Describe the bug The problem is with the following points When two players meet One is inside the apartment and the other is outside and rings the bell And he didn't reply The person outside goes to steal a grocery store, for example, and when the police arrive He asks a friend to accept the ringing of the bell The player disappears from the place where he is, for example the grocery store He enters the apartment Sometimes the log cannot review this The bell should be killed after, for example, one minute(
To Reproduce Steps to reproduce the behavior:
Expected behavior A clear and concise description of what you expected to happen.
Screenshots If applicable, add screenshots to help explain your problem.
Questions (please complete the following information):
qb-
to something custom? [e.g. no]Additional context Add any other context about the problem here.