Describe the bug
The following happens when Apartments.Starting = false. Non owned apartments wont even show on the map until you own an apartment, so players have no clue where the apartments are. When going to an apartment, into the menu, pressing "Move here", it will tell you that you have moved to the apartment and you will see it on the map. But, the apartment isn't saved to the database, and you can't go inside of it.
To Reproduce
Steps to reproduce the behavior:\
Set Apartments.Starting to false in the config.
Try doing what I said in the description above.
Expected behavior
You should be able to see all unowned apartments on the map whether you already own one or not. Your apartment should be enterable & added to the database when moving to it.
Questions (please complete the following information):
When you last updated: 10 minutes before writing this.
Are you using custom resource? No, testing on the base framework.
Describe the bug The following happens when Apartments.Starting = false. Non owned apartments wont even show on the map until you own an apartment, so players have no clue where the apartments are. When going to an apartment, into the menu, pressing "Move here", it will tell you that you have moved to the apartment and you will see it on the map. But, the apartment isn't saved to the database, and you can't go inside of it.
To Reproduce Steps to reproduce the behavior:\
Expected behavior You should be able to see all unowned apartments on the map whether you already own one or not. Your apartment should be enterable & added to the database when moving to it.
Questions (please complete the following information):
qb-
to something custom? No