Closed i-kulgu closed 2 years ago
Removed the jobcheck from OnJobUpdate that removes the blip because if you don't have the garbage job anymore it won't remove the blip.
Fixes the issue #36
Questions (please complete the following information):
Have you personally loaded this code into an updated qbcore project and checked all it's functionality? [no] Does your code fit the style guidelines? [yes] Does your PR fit the contribution guidelines? [yes]
Added the SetVehicleFixed(veh) code inside the spawnvehicle
Fixes the issue #44
Questions (please complete the following information):
Have you personally loaded this code into an updated qbcore project and checked all it's functionality? [no] Does your code fit the style guidelines? [yes] Does your PR fit the contribution guidelines? [yes]