Closed GhostDogDK closed 3 months ago
i have the same problems
Me too
yeah in the server/main.lua
theres code to call for the "tenkgoldchain' (recently changed from 10kgoldchain) to be awarded if the "other chance" is odd... but doing this makes the only possible reward the "tenkgoldchain"... ive tried changing the code with over 15 different ways, (trying to call the VitrineRewards from (Config.VitrineRewards[item]['amount']['min'], Config.VitrineRewards[item]['amount']['max'])
and numerour other ways) and everything else either breaks the resource or rewards absolutely nothing...
i see others have issues with this with no response in about a month, so is there any help that we can get on this? kinda annoying that we can only get one reward from the 3 that come default, or the numerous custom items we added ourselves.
--Edit--
forgot to mention that i have deleted the default rewards, including the tenkgoldchian
, yet im still being awarded it due to the server/main.lua
file
This issue has had 60 days of inactivity & will close within 7 days
Summary
qb-jewelery inventory bug
Reproduction
Hi
When i smash the glas i get this almost everytime:
I can get the diamont ring and the rolex watch as it is in the config, but i newer get the goldchain. (i have try whit total empty inventory and increased the inventory size, fix nothing) i think if it is the goldchain that makes the error
but it looks like its right in the config and the item list.
![Skærmbillede 2023-12-18 1204](https://github.com/qbcore-framework/qb-inventory/assets/101478737/7024b9fe-1ffc-446b-8e8d-5c0d486740e6)
can somebody help me?
ressourcer:
![Skærmbillede 2023-12-18 125210](https://github.com/qbcore-framework/qb-inventory/assets/101478737/6b1ce5a6-a431-4bdd-96f2-6b3f147dcb2b)
Expected behavior
giving my items, maby the goldchain
Actual behavior
give me as the Picture "you have to much in yout pocket" and "item does not exist"
Additional context
No response
Last Updated
last week
Custom Resources
check picture
Resource Rename
check piture