The old way to get the current player count was inefficient and over-complicated when such easy thing can be done in one line.
I don't think I have to explain any further why this solution is more reasonable in this scenario.
Questions (please complete the following information):
Have you personally loaded this code into an updated qbcore project and checked all it's functionality? Yes
The old way to get the current player count was inefficient and over-complicated when such easy thing can be done in one line. I don't think I have to explain any further why this solution is more reasonable in this scenario.
Questions (please complete the following information):