Check implemented to ensure there is space on the lot for the car to be
The balance check was carried out before the owned check which will fail for an unowned car as the vehicle will not be pesent in the DB.
Fixed another issue where if the selling lot was full and another user added their car, the car would be moved table, then when the resource tried to spawn the cars it would not be able to find a place to display the car, then the resource would be stuck in a failure loop.
To resolve this I have added a check before a user can sell their car.
Check implemented to ensure there is space on the lot for the car to be
The balance check was carried out before the owned check which will fail for an unowned car as the vehicle will not be pesent in the DB.
Fixed another issue where if the selling lot was full and another user added their car, the car would be moved table, then when the resource tried to spawn the cars it would not be able to find a place to display the car, then the resource would be stuck in a failure loop.
To resolve this I have added a check before a user can sell their car.
Fixes #22