Closed CodeRedDev closed 2 years ago
We're discussing some issue in this guilded post
Hi @CodeRedDev thanks for your work here! I'm having trouble fully digesting all of the changes here. Would it be possible to split these up into distinct PRs, one for the command changes, and one for the time calculations?
@nullvariable Sure. The time calculations have some problems though. As the time in GTA obviously goes faster than real time there are a lot of perceptible jumps. Unfortunately I do not know if this can be optimized by doing server time pushes more often or the like.
QBCore Commands migration is now in PR #56
Hello,
Is this still being worked on or need to be closed?
Currently I'm not working on any scripting so this might be closed.
This reworks the time sync so that time is synced with the real (ooc) time and with meaningful time calculations (see #51).
It also adds the command
resettime
to reset the time to real time aftertime
was used.Plus the commands are now handled over
QBCore.Commands