qbism / cleancodequake2

Automatically exported from code.google.com/p/cleancodequake2
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Laser on Base3 is not disabled. #2

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Get behind the Gunner that's looking at lasers one base3
2. Shot it with SuperShotgun to the other side.
3. Make him hit lasers

What is the expected output? What do you see instead?
The expected outputs is that the lasers are disabled because the monster
gets killed, but, instead, the laser closest to the ground stays activated,
but invisible. It was sopoused, as we can't see it, it can't hurt us, but
this is not the case. Anyway, this issue has low-priority because it's only
caused when using cheats or when you do the game again after finishing it ones.

Please use labels and text to provide additional information.

Original issue reported on code.google.com by rubenadi...@gmail.com on 27 May 2009 at 8:46

GoogleCodeExporter commented 9 years ago
It seems that the laser gets triggered but doesn't realize that it should have 
died.
Simple fix.

Original comment by Jonno.5000 on 29 May 2009 at 6:46

GoogleCodeExporter commented 9 years ago
Fixed this a few revisions ago.

Original comment by Jonno.5000 on 10 Jun 2009 at 4:49