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openshadinglanguage
Automatically exported from code.google.com/p/openshadinglanguage
BSD 3-Clause "New" or "Revised" License
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derivs for color(name,r,g,b)
#18
GoogleCodeExporter
opened
9 years ago
3
document that N and Ng are pre-normalized
#17
GoogleCodeExporter
opened
9 years ago
3
Ray type ops
#16
GoogleCodeExporter
closed
9 years ago
4
public methods
#15
GoogleCodeExporter
opened
9 years ago
3
Units / transformu
#14
GoogleCodeExporter
opened
9 years ago
3
Simplify parameter value specification in testshade
#13
GoogleCodeExporter
closed
9 years ago
4
Document shader assembly API
#12
GoogleCodeExporter
opened
9 years ago
3
implement base set of shaders
#11
GoogleCodeExporter
opened
9 years ago
3
Partial shader connections
#10
GoogleCodeExporter
opened
9 years ago
3
expose public API
#9
GoogleCodeExporter
opened
9 years ago
3
texture(): optimization by calling in batches
#8
GoogleCodeExporter
closed
9 years ago
7
Texture missing channel semantics
#7
GoogleCodeExporter
opened
9 years ago
3
Optimize "pow"
#6
GoogleCodeExporter
opened
9 years ago
4
noise opcodes
#5
GoogleCodeExporter
closed
9 years ago
5
change build system to produce a single static library
#4
GoogleCodeExporter
opened
9 years ago
4
add Volume/Atmosphere Support
#3
GoogleCodeExporter
opened
9 years ago
1
There is no source code in the repository
#2
GoogleCodeExporter
closed
9 years ago
1
n checkout http://openshadinglanguage.googlecode.com/svn/trunk/ openshadinglanguage-read-only
#1
GoogleCodeExporter
closed
9 years ago
1
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