qian256 / HoloLensARToolKit

Marker tracking using the front-facing camera of HoloLens (both 1 and 2) and Unity, with a wrapper of ARToolKit built for UWP (Windows Universal Platform)
GNU Lesser General Public License v3.0
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HL2: Is the marker tracking working from the play editor of Unity (in holographic remoting)? #58

Open 9and3 opened 3 years ago

9and3 commented 3 years ago

Hello and thanks for your work and for updating this great tool for tracking also for HL2! I was wondering if it's possible to run the tracking from the play button mode (holographic remoting in HL2) without deploying the app on the device. I am asking this because almost all the other QR/ArUco tracking system in Unity for HL2 have to be deployed on the device to update and show the right pose of the marker. Thanks for your answer!

qian256 commented 3 years ago

No this feature is not supported yet

u4e91 commented 11 months ago

hi, I have the same question and requirement with you, did you find some QR/ArUco tracking system can run in holographic remoting mode?thx! @9and3

9and3 commented 7 months ago

Hey @u4e91 , at that time I used this one: https://github.com/microsoft/MixedReality-QRCode-Sample