Open qis opened 1 year ago
@drkostas Not sure how you found this project, but since you're watching it, I hope it's OK that I tag you here.
Have you encountered a similar problem or do you have any ideas how to solve it?
For now, the hull will be eroded until it meets the outline. The result isn't very good, but seems to work.
Still searching for a better solution or ways to improve the current one.
The goal is to create polygons as a close approximation of an object that is restricted to a convex hull and has a known set of disconnected outlines.
This image demonstrates problems with previous attempts.