qiskit-community / qiskit-camp-africa-19

Qiskit Camp Africa - December 11-14, 2019
https://community.qiskit.org/events/africa/
15 stars 9 forks source link

Procedural Generation #3

Open quantumjim opened 4 years ago

quantumjim commented 4 years ago

Abstract

Algorithms are sometimes used to generate things like maps, levels, puzzles or even stories for games. This is procedural generation. Let's do it with a quantum computer!

Description

A proof-of-principle project on quantum terrain generation has already been done. See this tutorial for more information. This could be adapted or used as inspiration.

A possibility that is currently being explored us using quantum networks as the basis for games or procedural story generation. See here for a prototype and an example use case.

Note: This project is not about using quantum randomness to create random things. Ideally, the content generated should always be the same when the same seed is used.

Members

Deliverable

A Jupyter notebook generating some interesting content, and explaining how it is done.

GitHub repo

0xMujtaba commented 4 years ago

@qcamp

quantumjim commented 4 years ago

See also #36, which would be another take on quantum proc gen.

lpoulo commented 4 years ago

@qcamp

coralfe commented 4 years ago

@qcamp

1ucian0 commented 4 years ago

Ghulame Mujtaba Arbi Bernard Lebeko Poulo Eric Ndirangu Coral Featherstone

Coach: Ken Nixon

qcamp commented 4 years ago

Hi @lpoulo! I could not add you to this group because you are already in #3. If you want to change teams, unassign yourself from #3 and write me again here.

qcamp commented 4 years ago

Hi @coralfe! I could not add you to this group because you are already in #3. If you want to change teams, unassign yourself from #3 and write me again here.

erodrago commented 4 years ago

@qcamp

lpoulo commented 4 years ago

Issue git Repo: https://github.com/nixkj/qprocgen

coralfe commented 4 years ago

Presentation at

https://github.com/nixkj/qprocgen/blob/master/qprocegen_presentation.pdf