Closed petergaultney closed 5 years ago
Hmm, ya, I can add a check if the tap & hold mods are the same to skip the extra up and down in this case. The double tap might be due to debounce, perf has been increased quite a bit and @drashna was saying he needed to increase debounce time because of this.
Here ya go: https://github.com/qmk/qmk_firmware/pull/5781
@petergaultney Which application did you use to generate those keystroke logs?
Karabiner Elements on Mac. https://pqrs.org/osx/karabiner/
Thank you.
Describe the Bug
At my last compilation in January, Space Cadet Shift worked perfectly. The event output from my keyboard for a single Space Cadet shift tap looked like this:
Now event output for a single keystroke (my tapping term is still 200) looks like this:
Note the extra Shift down/up before even starting the combination, and note that it then repeats itself twice despite there being only a single tap.
System Information