qoala / InvisibleInc-CommunityBugFixes

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Flurry Gun doesn't expire if dropped on the ground #69

Closed qoala closed 1 year ago

qoala commented 2 years ago

Weapons don't inherently have a player owner, so it doesn't know who's start-of-turn it should listen for to deactivate. The current check is in:

This doesn't happen if the weapon isn't carried by a player unit.


qoala commented 1 year ago

Fixed by cc1c7552