qoh / TISFAT-Zero

A 2D figure-based keyframe animation program
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Stick Figures: Inverse Kinematics #11

Closed evsl closed 11 years ago

evsl commented 11 years ago

This is probably the one thing that set TISFAT apart from every other software.

Inverse Kinematics are calculations that a robot (or stick figure, in our case) would use to calculate the required joint positions to obtain the desired limb position. Done in real-time while dragging a joint produces a ragdoll physics type effect.