qoh / io_scene_dts

A Blender plugin for importing and exporting DTS/DSQ assets.
MIT License
31 stars 17 forks source link

Wrong UV coordinates used when a vertex is shared by multiple edges #21

Closed qoh closed 8 years ago

qoh commented 8 years ago

I have yet to confirm this issue, but DTS only supports one texture coordinate per vertex whereas Blender stores them per loop index(?).