The "look to scroll" option under the Mouse menu doesn't always scroll. The scroll input is registered to whatever section of QS the mouse/eye location is at, instead of where the center circle is. This means that if a user tries to scroll faster on QS, they might leave the text window and stop scrolling entirely.
Possible solutions: the scrolling continues at the same pace, and so since humans can't immediately start scrolling at those speeds, we might be able to make it so that if a panel of QS starts receiving high scroll input (>2 or 3), then it registers the scroll to where it was previously occurring.
The "look to scroll" option under the Mouse menu doesn't always scroll. The scroll input is registered to whatever section of QS the mouse/eye location is at, instead of where the center circle is. This means that if a user tries to scroll faster on QS, they might leave the text window and stop scrolling entirely.
Possible solutions: the scrolling continues at the same pace, and so since humans can't immediately start scrolling at those speeds, we might be able to make it so that if a panel of QS starts receiving high scroll input (>2 or 3), then it registers the scroll to where it was previously occurring.