None of the symbols that require shift, except for colons, appear when typed using Optikey. Eg, <>?"{} would not appear at all.
Like the double click, the time between the shift press and key press is extremely short (~3.959E-4).
GLFW: it recognizes both the shift and keys being pressed, in the same manner it does for human input.
Quorum: events don't recognize Optikey (eg, if you make a game that does something when ? is typed, Optikey will have no effect while a human typing would).
None of the symbols that require shift, except for colons, appear when typed using Optikey. Eg, <>?"{} would not appear at all.
Like the double click, the time between the shift press and key press is extremely short (~3.959E-4).
GLFW: it recognizes both the shift and keys being pressed, in the same manner it does for human input. Quorum: events don't recognize Optikey (eg, if you make a game that does something when ? is typed, Optikey will have no effect while a human typing would).