Open Aesyr01 opened 3 years ago
Just popping in to say I've been playing in 1.16.5 with BSL Shaders 7.2.01pre2 and not experienced the lighting issues present here at all. I'd wager it's a mod conflict rather than the shaders themselves.
I also experience this bug (Forge 1.16.5 with optifine and sildurs shaders) and I'm currently trying to look for a solution but I can't seem to find one. It shows when you're near a fire or lava.
It disappears when no shaders are present.
Never mind, I just turned off bloom in the shader settings and the visual glitch/bug went away.
Seems to be a bloom framebuffer resolution issue
Mod: Immersive portals 0.14-mc1.16.4 Playing on forge 36.0.1 with optifine 1.16.5_HD_U_G6
When going through the portal with shaders on it completely messes up the lighting. I use Sildurs Vibrant Shaders but I have also tested this with BSL and Chocapic. The lighting fixes if I disable and re-enable the shaders or go back through the portal. If I fix it in the nether and go back through it then messes with the lighting in the overworld in the same way but stays normal in the nether. I have not tested this issue with the end.
Apologies if this issue has been posted before. I could not find anything about it when I looked.