When I load the game with both Multiverse and Immersive Portals, and then go through a rift, the game crashes (crash report attached below). Multiverse adds an indefinite number of dynamically-generated dimensions -- a multiverse, basically. When I reload the game, I am in the new dimension and can move about freely. So, there is no problem with being in one of Multiverse's generated dimensions, only with entering them.
The crash report talks about a "dimension resourcekey", which IP apparently expects to exist, but Multiverse doesn't provide it. It seems a similar issue exists between IP and RFTools Dimensions (see https://github.com/qouteall/ImmersivePortalsModForForge/issues/223).
I submitted a bug report to Multiverse, but the dev said that he does not think there is anything that can be done on that end. Can IP be made to just... not demand this ResourceKey thing when the player enters a dimension?
Hello,
When I load the game with both Multiverse and Immersive Portals, and then go through a rift, the game crashes (crash report attached below). Multiverse adds an indefinite number of dynamically-generated dimensions -- a multiverse, basically. When I reload the game, I am in the new dimension and can move about freely. So, there is no problem with being in one of Multiverse's generated dimensions, only with entering them.
The crash report talks about a "dimension resourcekey", which IP apparently expects to exist, but Multiverse doesn't provide it. It seems a similar issue exists between IP and RFTools Dimensions (see https://github.com/qouteall/ImmersivePortalsModForForge/issues/223).
I submitted a bug report to Multiverse, but the dev said that he does not think there is anything that can be done on that end. Can IP be made to just... not demand this ResourceKey thing when the player enters a dimension?
Minecraft: 1.16.5 multiverse-1.16.5-1.0.4.jar immersive-portals-0.17-mc1.16.5-forge.jar forge-1.16.5-36.2.20-universal.jar crash-2022-04-23_12.01.15-server.txt
Full modlist is in the crashlog.
To reproduce: use the sword from Multiverse to open a rift, then go through it.