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Fantasy
C # Game Framework, but not limited to games. Can be used for non game business development
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移除unit组件时,不需要主动调用RemoveAddressable
#40
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roubincode
closed
9 months ago
roubincode
commented
9 months ago
修改了一些注释文字
移除unit组件时,不需要主动调用AddressableHelper.RemoveAddressable(),只有在传送时需要用到。