Open evilPaprika opened 6 months ago
A few years ago there was already an attempt at Mac support (PR #10), but it was concluded that Catapult can't really work on macOS because it is designed as a portable app. The idea to add a non-portable mode (#46) is still in the back of my mind but hasn't been worked on. It would make certain things easier on other platforms as well.
Hi,
I want to use the Catapult launcher on my Mac. I see there are only Linux and Windows versions available right now. Could you consider making a version for macOS? Since the project uses Godot 3, which supports macOS, it seems possible.
I’m willing to help test it out on macOS if you decide to go ahead with this. Thanks for your work on this launcher!