After getting the latest version of QSB and the OWML, the mod seems to be unable to launch. The game starts, but the logs of the modloader show an unknown error message (see below) and the main menu lacks the options to Connect and to Host a multiplayer game.
The game was last played with the QSB version 30.2, everything working as intended
Note: When starting the game with QSB 30.2 now, the missing multiplayer options reappear. However choosing Host a Multiplayer game won't work.
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OWML | Initializing enum creator
OWML | TypeLoadException: Could not resolve type with token 01000061 (from typeref, class/assembly Steamworks.Packsize, com.rlabrecque.steamworks.net, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)Stacktrace: UnityEngine.GameObject:AddComponent(Type)OWML.Abstractions.GameObjectHelper:CreateAndAdd(Type, String)OWML.ModLoader.Owo:InitializeMod(Type, IModHelper)OWML.ModLoader.Owo:LoadMods()OWML.ModLoader.ModLoader:LoadMods()PermanentManager:Awake()_
OS: Windows 10 Outer Wilds Version: 1.14 Outer Wilds Vendor: Epic QSB Version: 31.1
After getting the latest version of QSB and the OWML, the mod seems to be unable to launch. The game starts, but the logs of the modloader show an unknown error message (see below) and the main menu lacks the options to Connect and to Host a multiplayer game. The game was last played with the QSB version 30.2, everything working as intended
Note: When starting the game with QSB 30.2 now, the missing multiplayer options reappear. However choosing Host a Multiplayer game won't work.
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