This is how MO works, and is also needed for automatic Archive Invalidation support. However, since this script has never done this before, it should be optional.
I'm not sure whether or not to make this the default though. Perhaps only default for the older Bethesda games which require the automatic invalidation?
This is how MO works, and is also needed for automatic Archive Invalidation support. However, since this script has never done this before, it should be optional.
I'm not sure whether or not to make this the default though. Perhaps only default for the older Bethesda games which require the automatic invalidation?