Open GoogleCodeExporter opened 9 years ago
[deleted comment]
Hi Juan.
Thank you for your feedback and sorry the delay.
Unfortunately in 3ds Max when the texture is not where in your original path he
does a search and applies the texture closest found but not update the new path
in the Material Editor.
Is there an easy way to correct the path in:
1. 3ds Max.
2. Command Panel
3. Utilities
4. (More...) Bitmap/Photometric Paths
5. Edit Resources...
The following shown in the image.
Cheers.
Original comment by sunagbrasil@gmail.com
on 31 May 2013 at 7:42
Attachments:
Original issue reported on code.google.com by
juanmila...@gmail.com
on 18 Dec 2012 at 12:55Attachments: