Closed PazerOP closed 8 years ago
Hitsounds refers to the 'dingalings', right now configured only using cvars. I will add that line to the config.
Are there additional sounds you think should be disabled? I can make a separate blank audio VPK for that if you let me know which sounds not covered by tf_dingalingaling*
settings should be disabled.
Latest preview version contains the cvar. I'll wait for your reply to see if there are more to this before closing and pushing an update to stable version.
Fixed in v4.1.11
I think it is implied that disable hitsounds should disable all added audio feedback for hitting/killing someone. This setting should also set tf_dingalingaling_lasthit to 0.