Closed berekuk closed 8 months ago
Latest commit: dfa1dc11ab3bca3a388551c133e8d6e5533a6299
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I'll spend more time reviewing the generator part later, but overall this code looks very good, and the functionality seems to work well too. Great work here!
This does a bunch of things on top of #2980, described in this Discord thread.
Short summary:
onFocusByEditorLine
propuseReactiveExtension
)For now, I just hide the gutter when the source and the simulation don't match. This is better when before, when markers were wrong for a split-second; now they just get hidden and revealed again if the edit didn't cause simulation changes.
It's possible to improve this, but that's out of scope for this PR.