quasilyte / ebitengine-input

A Godot-inspired action input handling system for Ebitengine
MIT License
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Make it possible to simulate key release events #35

Open quasilyte opened 8 months ago

quasilyte commented 8 months ago

I'm going to implement #25, but without simulated events support. So it will be possible to handle a key release event, but it will not be possible to Emit an event that would simulate it without an actual input.

I'm leaving this issue as a reminder. I'll reference it from the code.