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BloodAndBullets
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Redesign Inventory System and move it out of the entity Card
#151
Closed
sEver
closed
3 months ago
sEver
commented
4 months ago
Use cases:
[x] Opening my own inventory
[x] equipping items
[x] dropping item
[x] Looting items from the floor/dropping them on the floor
Shortest possible path:
[x] Add inventory button to EntityCard
[x] Clicking the button, opens the inventory Panel.
Use cases:
Shortest possible path: