qudlaty / BloodAndBullets

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Different GameViews #62

Open sEver opened 2 years ago

sEver commented 2 years ago

Totally separate view systems!

We currently have a root component "Game" that wires all the GameState and visualisations together.

This includes EntityPawns layer and Board layer, plus few others.

We could have a totally different root component "SimpleGameView" That would not have "smooth" movement, but just grid-presence based (see Dwarf Fortress and similar). This would allow us to develop features separately from their visualizations.

Conclusion: