quellus / GDTuber

A dynamic PNGTuber program made in Godot
MIT License
21 stars 12 forks source link

[Bug]: Sound Input does not work #115

Open dohro-github opened 1 month ago

dohro-github commented 1 month ago

Describe the bug?

My microphone input is not being recognized in GDTuber 0.10

To Reproduce

Install arch linux with any DE/WM. While installing use Pipewire as your audio manager. Select a audio input deivce and test GDTuber

Expected behavior

What should of happened was GDTuber being able to recognize the audio input.

Screenshots

No response

Godot Version

4.2.2 Stable

What Platforms does this occur on?

Linux

Additional Context

No response

dohro-github commented 1 month ago

I found this error for GDTuber while in my terminal: ERROR: PulseAudio: pa_stream_disconnect error: Bad state

quellus commented 1 month ago

@dohro-github Thanks for the issue!

Is the volume meter showing anything at all? I tested on my Ubuntu install and I found a few cases where the volume meter was stuck around half. Is that the case for you as well, or is it completely blank?

Have you tested that your mic works through pipewire with any other applications?

dohro-github commented 1 month ago

I have tested the mic beforehand @quellus. Also the volume meter was not showing anything. I might try pulseaudio so see just to see if its just for pipewire.