updated to add a _on_gui_input event in the MicRecord scene. This is to detect user scroll as it's the only node available after you pass the main screen.
added a SCALE_RATIO constant to increment / decrement when the user scrolls in or out
added .scale to both the create_talking_atlas and create_normal_sprite this is to make sure the SCALE_RATIO is applied when the user clicks one of the three options HasMouth, Bounce and Blink as create_visual is called when either one of the options has been selected which dequeues the previous sprite and generates a new one.
updated to add a![image](https://github.com/quellus/GDTuber/assets/59995955/c4b63a99-6664-47f2-9671-f23d720e17f8)
_on_gui_input
event in the MicRecord scene. This is to detect user scroll as it's the only node available after you pass the main screen.added a
SCALE_RATIO
constant to increment / decrement when the user scrolls in or outadded
.scale
to both thecreate_talking_atlas
andcreate_normal_sprite
this is to make sure theSCALE_RATIO
is applied when the user clicks one of the three optionsHasMouth
,Bounce
andBlink
ascreate_visual
is called when either one of the options has been selected whichdequeues
the previous sprite and generates a new one.