quellus / GDTuber

A dynamic PNGTuber program made in Godot
MIT License
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[Bug]: Object names are not saved in save file #81

Closed quellus closed 2 months ago

quellus commented 2 months ago

Describe the bug?

Object names are not saved. Loading a save file resets the object names to empty.

To Reproduce

  1. Create an object
  2. Name the object
  3. Save to a file
  4. Close and reopen GDTuber
  5. Load that saved file
  6. Object's name is now empty

Expected behavior

Object names should persist. If I name an object, when I load that save file, the object should retain that name

Screenshots

No response

Godot Version

4.2.2

What Platforms does this occur on?

Windows

Additional Context

No response