quill18 / ld23-tiny-world

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Gameplay: premature ending #90

Closed xmordetx closed 12 years ago

xmordetx commented 12 years ago

If two players realized that there is no more moves to be done and skipped their turns in succession, the game would end. the game would then examine both players stats and judge who won. in order of importance: (subject to change 'cause, you know, I don't make the game) no. of castles owned, amount of kills, amount of units and amount of fish food stockpiled.

emilkris33 commented 12 years ago

That is why we have the surrender button

quill18 commented 12 years ago

Duplicate of #89