quinnvoker / qurobullet

A powerful 2D projectile system module for Godot!
MIT License
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Support for atlas textures? #36

Open Koanyaku opened 1 year ago

Koanyaku commented 1 year ago

The BulletType resource supports all types of textures, but when I try to use the AtlasTexture and give it my bullet sprite sheet and configure it to show the bullet, it just displays the bullet as the whole sheet instead of just the bullet in-game.

In editor: issue1

In game: issue2

quinnvoker commented 1 year ago

Thanks for pointing this out! I haven't specifically tested this with AtlasTextures so I'm not surprised that they do this... I'll take a look at it later this week and see if I can come up with a patch for this.