Closed rahji closed 1 year ago
Thanks for reporting but the issue has already been fixed in the latest version, v3.15.7. I tested it and it worked!
Very strange. That's the version in the repo I linked as far as I can tell. I downloaded again to be sure and it's the same problem. Were you able to clone the repo and see the issue?
oh wait sorry, I didn't realize that your index.html linked to v3.14. I do see the issue now.
glad I'm not totally crazy! 😆
Ah there was a problem with the sprite.addDefaultSensors
function which is used internally the first time an overlap check occurs. The problem only affected sprites which had their collider type changed to "none" (not set in the constructor). Thanks for reporting the issue!
Fixed in v3.15.8
Thanks!
It seems like
myGroup.overlapping(aSprite)
is not working in 3.15. It works fine in 3.14.Please see the repo here for an example I made to show the issue: https://github.com/rahji/broken_overlappinggroup