When hosting a modpack on a server and adding new mods, with bclib autosync enabled, it does not push to sync to the server. Server log shows the mods as listing, but the client doesnt accept them. This was brought up in the support chat in discord and paulevs said to put an issue on the issue tracker for it.
Even with mod IDs added to the forced syncing in the bclib server config, still does not send the mods to the client to download.
attached are the client logs and server logs upon a player joining.
What happened?
When hosting a modpack on a server and adding new mods, with bclib autosync enabled, it does not push to sync to the server. Server log shows the mods as listing, but the client doesnt accept them. This was brought up in the support chat in discord and paulevs said to put an issue on the issue tracker for it.
Even with mod IDs added to the forced syncing in the bclib server config, still does not send the mods to the client to download.
attached are the client logs and server logs upon a player joining.
clientlatest.txt serverlatest.txt
Logs are too long to put into log section, will not let me post.
BCLib
3.0.14
WorldWeaver
NA
Fabric API
0.92.2+1.20.1
Fabric Loader
0.16.5
Minecraft
1.21
Relevant log output
No response
Other Mods