Closed Apollounknowndev closed 4 months ago
First of all, thanks for digging into this. It is very appreciated. And I think i found the issue. It is a very basic race condition. When lithostitched is initialized, it will trigger the initialization of RegistryDataLoader.WORLDGEN_REGISTRIES
. If wover was not yet loaded at that ttime our wover sub-modules did not yet have a chance to prepare our own worldgen registries.
I think I know how to fix that issue...
Todays release should have this fixed (I hope)
fixed!
What happened?
Same crash as #5 but with minimal mod setup and more info.
When a world is created/loaded with both WorldWeaver and Lithostitched, the game crashes due to one of WorldWeaver's registries being missing. The attached log shows
biome_modifications
being missing, butbiome_data
andsurface_rules
have both been culprits as well in my testing.Steps to reproduce:
I've tested several possible issues on Lithostitched's side such as it's worldgen modifier and surface rule system but could not come to a clear consensus, leading me to believe it's an issue on WorldWeaver's end.