quiverteam / Engine

Modified Version of Source 2007
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How to use the Engine in Cstrike #89

Open CeSun opened 3 years ago

CeSun commented 3 years ago

hello, i want to develop cs:s, but i run createallproject script,there isn't vsxproject for cs:s. What shall I do?

Demez commented 3 years ago

grab it from the original leak and add it to this

CeSun commented 3 years ago

grab it from the original leak and add it to this

Thank you for your efforts. In addition to adding cstrike code in client and server, what should be added or modified?

Demez commented 3 years ago

All that's left after that is to create a client and server qpc script for cstrike, and if you've used vpc before, it should be easy to figure it out and convert them.

CeSun commented 3 years ago

All that's left after that is to create a client and server qpc script for cstrike, and if you've used vpc before, it should be easy to figure it out and convert them.

Thanks again

CeSun commented 3 years ago

@Demez I tried to port the leaked client code for "Cstrike" to the engine. I found the "ihudLd.h" file in the directory of Client was missing. I removed the reference of this header file and then deleted a few lines of code that used the header file object. In addition, the IImage interface of VGUI had several more virtual functions. But when I replaced client.DLL with an old version of CS Source game, the engine said "Could not load library Client ".