…hould only ever load one spritesheet of the same time. Animation states no longer stay with the SSM they are defined under the animatables that a Controller class will own. Redid the character controller. A bit more readable. I'll create some issue tickets.
…hould only ever load one spritesheet of the same time. Animation states no longer stay with the SSM they are defined under the animatables that a Controller class will own. Redid the character controller. A bit more readable. I'll create some issue tickets.