After using QAudio in my project, the game starts to lag giving [Violation] 'requestAnimationFrame' handler took (a number from 50 to 300)ms in the console messages. When QAudio is disabled everything goes well. I even tried using QPlus and QAudio as the only plugins and I get the same outcome.
After using QAudio in my project, the game starts to lag giving [Violation] 'requestAnimationFrame' handler took (a number from 50 to 300)ms in the console messages. When QAudio is disabled everything goes well. I even tried using QPlus and QAudio as the only plugins and I get the same outcome.