Closed AUXturnA closed 7 years ago
Yeah I've been wanting to get to this. Will add it in when I have some free time.
The format would be:
QMovement changeCollider [CHARAID] [TYPE] [WIDTH] [HEIGHT] [OX] [OY]
or for using a preset
QMovement changeCollider [CHARAID] preset [PRESET ID]
Hello, quxios Thanks for response and glad to hear about that.
Completed, this is included in QMovement 1.4.2 https://github.com/quxios/QMV-Master-Demo/blob/master/js/plugins/QMovement.js
Hello, quxios May you make plugin command that can change event's/player's collider in-game? Like your previous plugin , Quasi Movement. For example,
quasi collider [id] [type] [width] [height] [ox] [oy]
(Directly copy from Quasi Movement script call, [ ] is argument.) To change event id's(if0
, player's) collider to (type, width, height, ox, oy).And, additionally if you can,when id argument is
-1
(or something), that means "this event".