Closed CoolLKKPS closed 6 months ago
I'll have to take a look in a couple days, probably will be busy for a bit so I can't test the modpack for now
Don't want ur savefile corrupted, do not use my previous modpack code
It corrupted your save?
uh i mean... my modpack, not ur issue, if u try to investigate my modpack, just make sure do not use previous one, that can lose character data and some savedata (i still try to fix that, so make sure backup ur save first, i already encounter 2 times) Edit: its already 9 AM now but i still not sleep, i have to go sleep now
Ah sounds good. I'll probably test around monday or so
Could you actually try to see if this still conflicts with the latest update?
v1.0.15
fixes a different issue, but it could be related to this, so might as well try and see if it works first
Could you actually try to see if this still conflicts with the latest update?
v1.0.15
fixes a different issue, but it could be related to this, so might as well try and see if it works first
ok will test that tomorrow
sry i have to say, i can't test that in time, still need more time so i can get back to test, really sry
All good, let me know if you end up testing it
@qwbarch ok after i tested, should be not Mirage problem, for some how that patch didn't spawn fake dead body after player tp to the backroom, but i hope u can prepare that, for now Real_Backrooms_Patch is still malfunction, but who know when in the future that patch worked and i hate Thunderstore didn't provide comment feature... in my region i can't use discord
Your best bet would probably to contact that mod's author tbh, I'm not entirely sure what I could do to prevent the conflict
thx, i will
So im doing my modpack, and our team are really enjoy Backroom mods, so i hope u can fix that my Dark Hour Modpack code: 018dc3cd-5a10-cdc9-8616-0d9a3b1e4b26 Do not run 2 game programs in the same device, u might will encounter savefile corrupt (Eng Language by Default now)
So, if u using Real Backrooms Patch, if u tp to backroom by received lethal dmg (for my test, fall dmg), the game should be will create a faked dead body in the original world, but that doesn't work for some reason, i did turn on spawn masker on dead in Mirage mod, so i pretty sus that function. if don't have fake body, tp back to fake body function won't work even, that will make huge issues like spawn player in the sky, no sure that's good thing or bad thing but, for mechanism that's bad thing, but for backroom that's good thing i guess? hope u can fix that
! in recently my modpack update, i remove the mechanism about deadbody turn into masker, to make the game can work properly !