Closed qwbarch closed 5 months ago
Cosmetic mods I can use to test with (for AC):
EDIT For those like me who were curious, it does have options for deletion of files. :)
Sorry if this is the wrong area to ask, but does this delete the voice clips afterwards or after a certain threshold like Skinwalkers? I prefer your implementation, but don't want to worry about storage. Again, sorry if this is not the place to ask!
“Support name tags above mimicked masked enemies" I really need this feature! May I conveniently inquire about the current progress? Thank you for developing this mod; it’s very interesting.
@cangming99 I'm currently working on features for v2 instead of things on this list.
As an alternative in the meantime, I recommend using GeneralImprovements
with the config enabled for removing players tags, to make it harder to spot the difference between players and masked enemies
Current priority:
spawn masked enemy on player death
chance configurableLower priority, but will almost certainly do:
Support ModelReplacementAPISupport LethalVRMSupport AdvancedCompany cosmeticsSupport models that don't use an API, maybe using the player's model will be enough to support all custom outfits. Example: CompanyIssuedProtogenInstead of spawning the masked enemy immediately upon death, make it optional where you can have it spawn when it's outside players' povsEventually need to do: