if you decide you'd like to completely silence mask noises on mirage's end, you can disable the two RandomPeriodicAudioPlayer components attached to the HeadMaskComedy and HeadMaskTragedy gameobjects under MaskedPlayerEnemy
This was pointed out by rhapsody on discord, about masked enemies making this noise at the same time as Mirage playing voices
Quote from
Buttery Stancakes
:This was pointed out by rhapsody on discord, about masked enemies making this noise at the same time as Mirage playing voices