Closed brostosjoined closed 1 year ago
So the discordrp is the plugin for discord rich presence for a game called Bombsquad i configured everything correctly and brings up that error .Microsoft Windows 11 [Version 10.0.22621.1265]
ERROR: failed to update presence root call: <not in logic thread; context unavailable> PRINTED-FROM: File "/usr/lib/python3.10/threading.py", line 973, in _bootstrap self._bootstrap_inner() File "/usr/lib/python3.10/threading.py", line 1016, in _bootstrap_inner self.run() File "/home/kipusiii/.bombsquad/mods/discordrp.py", line 71, in run self._update_presence() File "/home/kipusiii/.bombsquad/mods/discordrp.py", line 82, in _update_presence print_error('failed to update presence', include_exception=True) File "/home/kipusiii/.bombsquad/mods/discordrp.py", line 27, in print_error ba.print_exception(err) File "/mnt/c/Users/Admin/Desktop/games/BombSquad_Linux_x86_64_1.7.19/ba_data/python/ba/_error.py", line 168, in print_exception stackstr = ''.join(traceback.format_stack()) EXCEPTION: ^CAL lib: (EE) alc_cleanup: 1 device not closed Traceback (most recent call last): File "/home/kipusiii/.bombsquad/mods/discordrp.py", line 76, in _update_presence self._do_update_presence() File "/home/kipusiii/.bombsquad/mods/discordrp.py", line 85, in _do_update_presence self.rpc.update( File "/mnt/c/Users/Admin/Desktop/games/BombSquad_Linux_x86_64_1.7.19/ba_data/python/pypresence/presence.py", line 35, in update self.send_data(1, payload) File "/mnt/c/Users/Admin/Desktop/games/BombSquad_Linux_x86_64_1.7.19/ba_data/python/pypresence/baseclient.py", line 98, in send_data self.sock_writer.write( AttributeError: 'NoneType' object has no attribute 'write'
During handling of the above exception, another exception occurred:
Traceback (most recent call last): File "/home/kipusiii/.bombsquad/mods/discordrp.py", line 79, in _update_presence self.rpc.connect() File "/mnt/c/Users/Admin/Desktop/games/BombSquad_Linux_x86_64_1.7.19/ba_data/python/pypresence/presence.py", line 44, in connect self.update_event_loop(get_event_loop()) File "/mnt/c/Users/Admin/Desktop/games/BombSquad_Linux_x86_64_1.7.19/ba_data/python/pypresence/utils.py", line 52, in get_event_loop loop = asyncio.get_event_loop() File "/usr/lib/python3.10/asyncio/events.py", line 656, in get_event_loop raise RuntimeError('There is no current event loop in thread %r.' RuntimeError: There is no current event loop in thread 'Thread-13'
That is on Ubuntu 22.04.2 LTS
through WSL2
for the ubuntu the fix was already merged Hunter2809:master so i guess the latest download is outdated
The issue was with the application not pypresence module so I close
ERROR: Error initing plugin: 'discordrp.DiscordRP'. root call:
context:
real-time: 3189
sim-time:
base-time:
PRINTED-FROM:
File "C:\Users\Admin\Desktop\games\BombSquad_Windows_1.7.19\ba_data\python\ba_meta.py", line 219, in _handle_scan_results
self._scan_complete_cb()
File "C:\Users\Admin\Desktop\games\BombSquad_Windows_1.7.19\ba_data\python\ba_app.py", line 491, in on_meta_scan_complete
self._update_state()
File "C:\Users\Admin\Desktop\games\BombSquad_Windows_1.7.19\ba_data\python\ba_app.py", line 518, in _update_state
self.on_app_running()
File "C:\Users\Admin\Desktop\games\BombSquad_Windows_1.7.19\ba_data\python\ba_app.py", line 479, in on_app_running
self.plugins.on_app_running()
File "C:\Users\Admin\Desktop\games\BombSquad_Windows_1.7.19\ba_data\python\ba_plugin.py", line 86, in on_app_running
self.load_plugins()
File "C:\Users\Admin\Desktop\games\BombSquad_Windows_1.7.19\ba_data\python\ba_plugin.py", line 170, in load_plugins
_error.print_exception(f"Error initing plugin: '{plugkey}'.")
File "C:\Users\Admin\Desktop\games\BombSquad_Windows_1.7.19\ba_data\python\ba_error.py", line 168, in print_exception
stackstr = ''.join(traceback.format_stack())
EXCEPTION:
Traceback (most recent call last):
File "C:\Users\Admin\Desktop\games\BombSquad_Windows_1.7.19\ba_data\python\ba_plugin.py", line 156, in load_plugins
plugin = cls()
File "C:\Users\Admin\AppData\Local\BombSquad\mods\discordrp.py", line 105, in init
self.rpc_thread = RpcThread()
File "C:\Users\Admin\AppData\Local\BombSquad\mods\discordrp.py", line 53, in init
self.rpc = pypresence.Presence(963434684669382696)
File "C:\Users\Admin\Desktop\games\BombSquad_Windows_1.7.19\ba_data\python\pypresence\presence.py", line 13, in init
super().init(*args, **kwargs)
File "C:\Users\Admin\Desktop\games\BombSquad_Windows_1.7.19\ba_data\python\pypresence\baseclient.py", line 33, in init
self.update_event_loop(get_event_loop())
File "C:\Users\Admin\Desktop\games\BombSquad_Windows_1.7.19\ba_data\python\pypresence\utils.py", line 63, in get_event_loop
return asyncio.ProactorEventLoop()
File "C:\Users\Admin\Desktop\games\BombSquad_Windows_1.7.19\lib\asyncio\windows_events.py", line 315, in init
super().init(proactor)
File "C:\Users\Admin\Desktop\games\BombSquad_Windows_1.7.19\lib\asyncio\proactor_events.py", line 635, in init
signal.set_wakeup_fd(self._csock.fileno())
ValueError: set_wakeup_fd only works in main thread of the main interpreter