What version of the product are you using? On what operating system?
r22
os x
Please provide any additional information below.
attached is a svn diff file which fixes two serious and two not-so-serious
issues around working with floats & doubles in revision 22.
Issue 1:
writing a float or a double will crash because the ByteArray in
writeRawFloat() is not rewound before calling readByte().
Solution:
add a "bytes.position = 0;" before the calls to readByte() in
writeRawFloat() and writeRawDouble().
Issue 2:
in the case where a float happens to have an integral value, it will be
written as an int32, but read as a float, causing a crash. This is because
if "value" happens to be integral (eg "123"), then AS3 evaluates the
expression "(value is uint)" as true, and the logic in writeField() breaks
down.
Solution:
move the two tests for is Number above the tests for integral types,
including Boolean.
Issue 3:
big integer import statement got lost from CodedOutputStream.as.
Solution:
re-add the BigInteger import to CodedOutputStream.as.
Issue 4:
compiler warnings around the return-type of writeDouble() and readDouble().
Solution:
change the return type of writeDouble() and readDouble() from BigInteger to
Number.
Original issue reported on code.google.com by DocOce...@gmail.com on 13 Jan 2010 at 12:09
Original issue reported on code.google.com by
DocOce...@gmail.com
on 13 Jan 2010 at 12:09Attachments: