Open biast12 opened 5 months ago
hi, are you using 1.0.1-beta1 when trying this? if not, would it be possible for you retry these with this version and see if the problems still occur?
this pre-release version includes some fixes in the cast exporter that caused model export to crash sometimes
yep i'm using 1.0.1-beta1 btw here is the crash report incase it helps rsx_crash.txt
looks like these crashes are as a result of the models having no vertex data, since they are not "real" models. (probably) all of these models are used to store shared animations that can then be included into other models using the "includemodels" system
as such, they have no meshes and only contain animations, so they are (more or less) equivalent to anim rigs from Apex
this will be handled in a future update, but in the meantime, you aren't missing out on anything by not having them export properly
yep that's all good, it was mostly so you guys knew which files crashed so you have concrete examples of files to fix etc
There's a few titanfall 2 models that seems to crash when trying to export them (while all the titanfall 2 .rpaks are loaded):