Open mtennekes opened 3 weeks ago
Yeah, in mapview I use lwd / 2
when using leafgl rendering. The upstream lib produces thicker lines by default, not sure why...
Ok, thx. A bigger upstream problem is the sharpness of the lines (and point border lines), probably because of the semi-transparency?
Its probably different from leaflet as all these are shaders rather than svgs...
Related to #22
These maps look similar, but the weight has to 4 times smaller than with standard leaflet layers. Can this be made consistent?