Closed theAeon closed 3 months ago
Does this require a minimum version of the command line tools? Currently we target MacOS 11 big sur (just like CRAN does).
Nope. I also target big sur.
From: Jeroen Ooms @.> Sent: Monday, March 18, 2024 6:11 PM To: r-universe-org/help @.> Cc: Andrew Robbins @.>; Author @.> Subject: Re: [r-universe-org/help] Missing headers in OSX SDK on builder (Issue #383)
Does this require a minimum version of the command line tools? Currently we target MacOS 11 big sur (just like CRAN does).
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Does it work on the macbuilder? https://mac.r-project.org/macbuilder/submit.html
It did last I checked, which was a good while back. Will report back.
On March 18, 2024 6:17:24 PM EDT, Jeroen Ooms @.***> wrote:
Does it work on the macbuilder? https://mac.r-project.org/macbuilder/submit.html
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Huh. Same error. That's new.
I think the problem is cmake, not macos...
Unsure. Currently trying to get ahold of a big sur machine to troubleshoot.
Honestly I think there's a decent chance apple broke something here. All of the compile commands are correct (full include paths to accelerate's framework) but it will not recognize sub-frameworks unless i spell out the entire include path.
Hi all, currently having trouble building https://github.com/welch-lab/RcppPlanc as the compiler cannot find <vecLib/cblas.h>. It is discovering the location of the accelerate framework correctly and the compile commands and patch appear to match those of successful builds on other infrastructure. Unfortunately, I cannot debug further without access to the builders, but a quick google says that these issues are often fixed by reinstalling the xcode commandlineutils toolset.
Best, -Andrew